Years after the events of Control, Dylan Faden awakens from a coma and is deployed by the FBC to confront a cosmic entity warping reality in a devastated Manhattan, while searching for his missing sister Jesse in a deeply personal story that blends paranormal action with RPG elements.
Control: Resonant by Remedy Entertainment confirms itself in 2026 as a bold and unconventional sequel, abandoning the confines of the Oldest House for a Manhattan distorted by paranormal phenomena. The game, an action RPG with a strong focus on melee combat, puts players in the shoes of Dylan Faden, searching for his sister Jesse, in a more intimate story exploring trauma. Despite a high difficulty level and a certain exuberance in design that sometimes sacrifices balance, the work shines for its unique personality, bizarre worldbuilding, and a combat system centered on the Aberrant, a shape-shifting weapon.
5, albeit with some minor technical uncertainties.
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